Job Description
We are looking for a visionary Metaverse & Spatial Computing Architect to lead the design of immersive digital ecosystems. As we look toward the technological standards of 2026 and beyond, you will bridge the gap between physical reality and digital infinity.
In this role, you will be responsible for architecting high-performance 3D environments, optimizing rendering pipelines for next-gen hardware, and defining the core protocols for our spatial web platform. You will work closely with AI researchers and frontend engineers to create seamless, interactive experiences that redefine user engagement.
Responsibilities
- Design and implement scalable 3D spatial environments for VR, AR, and Mixed Reality headsets.
- Optimize rendering engines (Unity/Unreal) for low-latency, high-fidelity experiences on edge devices.
- Collaborate with AI teams to integrate real-time object recognition and generative content into spatial interfaces.
- Lead the technical roadmap for WebXR and blockchain-based digital asset interoperability.
- Mentor a team of junior developers and technical artists in spatial design best practices.
- Conduct rigorous performance testing to ensure 120fps stability across hardware spectrums.
Qualifications
- 5+ years of experience in game development, computer graphics, or spatial computing.
- Proficiency in C#, C++, or Python with deep understanding of WebGL and WebXR standards.
- Strong experience with Unity 3D or Unreal Engine 5.
- Knowledge of 3D modeling pipelines (Blender, Maya) and shader programming.
- Familiarity with cloud infrastructure (AWS/Azure) and distributed systems.
- Demonstrated ability to think creatively about user interaction in non-traditional interfaces.